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[ANN] Sofud 0.2
Dec 10, 2004
Sebastian Beschke
Dec 10, 2004
Sebastian Beschke
Dec 10, 2004
David L. Davis
Dec 16, 2004
Sebastian Beschke
Dec 11, 2004
Georg Wrede
Dec 11, 2004
Chris Sauls
Dec 16, 2004
Sebastian Beschke
Dec 16, 2004
Hiroshi Sakurai
Dec 16, 2004
Sebastian Beschke
Dec 17, 2004
Hiroshi Sakurai
Dec 16, 2004
Sebastian Beschke
December 10, 2004
Announcing Sofud 0.2 (no there's never been version 0.1)

http://sofu.sourceforge.net/

Sofud is a parser library for the file format Sofu (don't confuse the names ;) ).

Sofu has been created (by me) to allow reading and storing data, mainly for game type applications, in a simple and painless way. I believe for games it's a viable, more simple alternative to XML.

To find out what Sofu is all about, you can find a tutorial at the above web page.

Please tell me what you think :)

-Sebastian
December 10, 2004
Sebastian Beschke wrote:

> Sofu has been created (by me) to allow reading and storing data, mainly for game type applications, in a simple and painless way. I believe for games it's a viable, more simple alternative to XML.

Looks a whole lot like the old .plist format (now converted to XML) ?
It was used by NeXTSTEP to store various settings, "property list".

--anders
December 10, 2004
Anders F Björklund wrote:
> Looks a whole lot like the old .plist format (now converted to XML) ?
> It was used by NeXTSTEP to store various settings, "property list".

Dunno, I've never heard of it. Could you post an example? Maybe I could learn from it :)
> 
> --anders

-Sebastian
December 10, 2004
Sebastian Beschke wrote:

>> Looks a whole lot like the old .plist format (now converted to XML) ?
>> It was used by NeXTSTEP to store various settings, "property list".
> 
> Dunno, I've never heard of it. Could you post an example? Maybe I could learn from it :)

Googled up some example of the old-style .plist file format:
http://www.stone.com/The_Cocoa_Files/Legacy_File_Formats.html

--anders
December 10, 2004
In article <cpcrnq$28bn$1@digitaldaemon.com>, Sebastian Beschke says...
>
>Announcing Sofud 0.2 (no there's never been version 0.1)
>
>http://sofu.sourceforge.net/
>
>Sofud is a parser library for the file format Sofu (don't confuse the names ;) ).
>
>Sofu has been created (by me) to allow reading and storing data, mainly for game type applications, in a simple and painless way. I believe for games it's a viable, more simple alternative to XML.
>
>To find out what Sofu is all about, you can find a tutorial at the above web page.
>
>Please tell me what you think :)
>
>-Sebastian

Sebastian: I've downloaded Sofud-0.2.zip, but when I try to open it in WinZip v9.0 I get a invalid zip format error. And even with IZArc it complains as well...is this file a Linux only file? Shouldn't also work for MS Windows (XP)?

David L.

P.S. I downloaded it three times (hey it's only 12Kb), each time from a different server location, but the same result each time.

-------------------------------------------------------------------
"Dare to reach for the Stars...Dare to Dream, Build, and Achieve!"
December 11, 2004
In article <cpcrnq$28bn$1@digitaldaemon.com>, Sebastian Beschke says...
>
>Announcing Sofud 0.2 (no there's never been version 0.1)
>
>http://sofu.sourceforge.net/

Very nice!

You might want to check out (for ideas, or comparison)
www.yaml.org

georg


December 11, 2004
Message = {
Reply = {
Quote = "<cpcrnq$28bn$1@digitaldaemon.com> Sebastian Beschke"
Text  = "Announcing Sofud 0.2 (no there's never been version 0.1)"
}

Content = (
"Be forewarned, this /will/ get some use.  :)"
)

Signature = (
"-- Chris Sauls"
"-- Invironz"
)
}


December 16, 2004
David L. Davis wrote:
> 
> Sebastian: I've downloaded Sofud-0.2.zip, but when I try to open it in WinZip
> v9.0 I get a invalid zip format error. And even with IZArc it complains as
> well...is this file a Linux only file? Shouldn't also work for MS Windows (XP)?
> 

Actually, it's been created under Windows XP ;)

It seems it wasn't uploaded correctly, but it should work now. I apologize ^^

Also sorry for the late reply - I went on vacation right after the release ;)

> David L.
> 
-Sebastian
December 16, 2004
Chris Sauls wrote:
> Message = {
> Reply = {
> Quote = "<cpcrnq$28bn$1@digitaldaemon.com> Sebastian Beschke"
> Text  = "Announcing Sofud 0.2 (no there's never been version 0.1)"
> }
> 
> Content = (
> "Be forewarned, this /will/ get some use.  :)"
> )
> 
> Signature = (
> "-- Chris Sauls"
> "-- Invironz"
> )
> }
> 
> 
That's nice to hear :)

If you find any bugs, please be sure to report them to me. It's not *that* excessively tested (which will change this weekend as I'm actually using it to make a game :) )

-Sebastian
December 16, 2004
Sebastian Beschke wrote:

 If you find any bugs, please be sure to report them to me. It's not
> *that* excessively tested (which will change this weekend as I'm actually using it to make a game :) )

Can't test it with GDC since it uses EndianStream from DMD 0.107,
and GDC is currently only up to features from DMD version 0.102 :(

You might want to list DMD 0.107 and Scons as Sofud requirements ?
But the zip file works this time :-) (with Windows/Linux binaries)

--anders
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