March 21, 2005
Thats Ok...

The only thing I need, is a debugger with variables inspector... without  the need of trash code...

You are all doing a effort of libraries implementation... but no one is producing the basic tool after the compiler:  the debugger... this is a big error... developer needs a compiler+linker+debugger... the other things will come after.

Sorry... but for me is enough... I don't want to lose my time... I prefer to work with a language that offers a minimoum supporf for my day by day work...

Thaks for your illusion and sorries for advanced...
March 21, 2005
On Mon, 21 Mar 2005 23:45:21 +0100, Antonio Cabrera wrote:

> Thats Ok...
> 
> The only thing I need, is a debugger with variables inspector... without
>   the need of trash code...
> 
> You are all doing a effort of libraries implementation... but no one is producing the basic tool after the compiler:  the debugger... this is a big error... developer needs a compiler+linker+debugger... the other things will come after.
> 
> Sorry... but for me is enough... I don't want to lose my time... I prefer to work with a language that offers a minimoum supporf for my day by day work...
> 
> Thaks for your illusion and sorries for advanced...

Try looking through ...

  http://www.prowiki.org/wiki4d/wiki.cgi?DebugEnvironments

If I really (desperately) need a debugger, I have used the Microsoft WinDbg
tool. But I rarely need one; the odd writefln() has solved most of my
debugging needs, and its faster to use ;-)

-- 
Derek
Melbourne, Australia
22/03/2005 9:42:07 AM