March 21, 2005 I want to debugg | ||||
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Thats Ok... The only thing I need, is a debugger with variables inspector... without the need of trash code... You are all doing a effort of libraries implementation... but no one is producing the basic tool after the compiler: the debugger... this is a big error... developer needs a compiler+linker+debugger... the other things will come after. Sorry... but for me is enough... I don't want to lose my time... I prefer to work with a language that offers a minimoum supporf for my day by day work... Thaks for your illusion and sorries for advanced... |
March 21, 2005 Re: I want to debugg | ||||
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Posted in reply to Antonio Cabrera | On Mon, 21 Mar 2005 23:45:21 +0100, Antonio Cabrera wrote: > Thats Ok... > > The only thing I need, is a debugger with variables inspector... without > the need of trash code... > > You are all doing a effort of libraries implementation... but no one is producing the basic tool after the compiler: the debugger... this is a big error... developer needs a compiler+linker+debugger... the other things will come after. > > Sorry... but for me is enough... I don't want to lose my time... I prefer to work with a language that offers a minimoum supporf for my day by day work... > > Thaks for your illusion and sorries for advanced... Try looking through ... http://www.prowiki.org/wiki4d/wiki.cgi?DebugEnvironments If I really (desperately) need a debugger, I have used the Microsoft WinDbg tool. But I rarely need one; the odd writefln() has solved most of my debugging needs, and its faster to use ;-) -- Derek Melbourne, Australia 22/03/2005 9:42:07 AM |
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