September 02, 2003 Re: DUI for Windows? | ||||
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Posted in reply to Ant | > I'm getting ready for a new release (3) just want to create an > auto config Makefile and compile it on w2k > (probably the w2k will have to wait for relase 4). I forgot about DUI! If it will work on both Linux and Windows that would be great. Although, I thought it was Linux only project since it was using GTK+. I know there is a GTK library for windows, but from what I here it is still buggy. I know the GIMP for windows uses it; but last I tried, it seems to have window redraw problems. I would think that it would be much better to hook into native window drawing calls for the Windows implementation. So how will the Windows version of DUI work? Will it use GTK+ or Native windows API? > > You can always get the latest version from the night build page. > (probably better to get version 2 and them dump the night build > over it). Some twiking will be necessary. I'll take a look. > I also started a very simple ide that helped me find some bugs. > it's called 'leds' ('linux editor for D' or for window 'light editor for D') > the 's' is a qualifier: for now means simple and superfluous. > the idea is to use Scintilla and a D parser (maybe from dmd) to create a > simple usefull tool. > The inspiration was the simplicity of jext. Nice! I like the idea of having a Linux windowing toolkit so soon. And I think GTK+ is a great choice for the underlying interface for Linux. Are you using GTK+ 1.2 or 2.2? Keep up the good work! Later, John |
September 02, 2003 Re: DUI | ||||
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Posted in reply to Ant | What I'd also like to see in DUI is a CanvasGL similar to what Burton did in DIG. I don't know how that would be done, but it sure would simplify cross platform OpenGL development. I know such a feature won't be something that would be done right away, since the basic DUI library needs to be completed, but it would be a nice feature to add in the future. Good work on DUI, Ant! Those are pretty GTK+ pictures :) Later, John |
September 02, 2003 Re: DUI for Windows? | ||||
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Posted in reply to John Reimer | In article <bj0p4a$5d3$1@digitaldaemon.com>, John Reimer says... >I know there is a GTK library for windows, but from what >I here it is still buggy. Yep, the gtk-text demo crashed on me... others ran fine. (DUI did not compile yet on windows) > >So how will the Windows version of DUI work? Will it use GTK+ or Native windows API? GTK+, 100%. I dont believe DUI needs to know what OS is running. >Nice! I like the idea of having a Linux windowing toolkit so soon. And I think GTK+ is a great choice for the underlying interface for Linux. Are you using GTK+ 1.2 or 2.2? 2.2.2 > >Keep up the good work! > Thanks Ant |
September 02, 2003 Re: DUI | ||||
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Posted in reply to John Reimer | In article <bj0psr$6h4$1@digitaldaemon.com>, John Reimer says... > >What I'd also like to see in DUI is a CanvasGL similar to what Burton did in DIG. I don't know how that would be done, but it sure would simplify cross platform OpenGL development. There are at least to ways of supporting it on GTK, I'll have to look at it (volunteers welcome). > >I know such a feature won't be something that would be done right away, since the basic DUI library needs to be completed, but it would be a nice feature to add in the future. For sure. Ant |
September 02, 2003 Re: DUI for Windows? | ||||
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Posted in reply to Ant | Ant wrote:
> In article <bj0p4a$5d3$1@digitaldaemon.com>, John Reimer says...
>
>
>>I know there is a GTK library for windows, but from what
>>I here it is still buggy.
>
>
> Yep, the gtk-text demo crashed on me... others ran fine.
> (DUI did not compile yet on windows)
GAIM uses GTK+ 2.2.2 on Windows, and while I've seen some bugs with tooltips staying around when the main window loses focus, that's been about it. And I use it a ton every day. I hope this bodes well for DUI for Win.
BA
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September 02, 2003 Re: DUI for Windows? | ||||
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Posted in reply to Brad Anderson |
> GAIM uses GTK+ 2.2.2 on Windows, and while I've seen some bugs with tooltips staying around when the main window loses focus, that's been about it. And I use it a ton every day. I hope this bodes well for DUI for Win.
That's definitely good to hear. I haven't played with the most recent GTK+ version, myself.
Does it allow the changing of "themes" on the window platform? I noticed all the screenshots at the GTK+ windows port sites showed the default ugly blocky theme. I don't like the stock theme provided in the windows gimp port either (same one, I think). There were no examples like the linux screenshots Ant provided. They have just got to provide a prettier default theme than that!
Later,
John
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September 02, 2003 Re: DUI for Windows? | ||||
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Posted in reply to John Reimer |
> Does it allow the changing of "themes" on the window platform? I noticed all the screenshots at the GTK+ windows port sites showed the default ugly blocky theme. I don't like the stock theme provided in the windows gimp port either (same one, I think). There were no examples like the linux screenshots Ant provided. They have just got to provide a prettier default theme than that!
>
In case my poor handle of written English confuses someone, the last sentence inherited the characteristics of a misplaced modifier. I meant to say:
The theme in Ant's demonstration screenshot was great. I don't like the default theme provided in the windows port of GTK. The Windows port people should provide a theme similar to the one Ant demonstrated.
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September 02, 2003 Re: DUI for Windows? | ||||
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Posted in reply to John Reimer |
"John Reimer" <jjreimer@telus.net> wrote:
>
> The theme in Ant's demonstration screenshot was great. I don't like the default theme provided in the windows port of GTK. The Windows port people should provide a theme similar to the one Ant demonstrated.
>
Gaim comes with 3 additional themes for the windows version, so it is at least possible to change the looks of WinGTK programs.
Lars Ivar
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