March 23, 2004 Re: Is anyone planning to do a Desktop environment? - POS3.png [1/2] | ||||
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Posted in reply to Bastiaan Veelo |
>> could be made mostly the same. If the APIs were nearly the same, that would make
>> it easy to learn and port.
>> -it could use OpenGL for all the graphics rendering. This would hopefully make
>> it visually stunning much in the way that OS X is now. All kinds of great
>> animation possibilities, transparency, and ofcourse hardware accelerated.
>> -every file should be XML (where possible)
>> -screen should be resolution independent, measures should be in centimetres.
>>
>
>Would this enable vector based screen captures? That would be really cool for printed user manuals and reports.
>
>Bastiaan.
>
Propably. Ofcourse all pictures would still be, in pixels. But all the windowing
elements should be vectors.
It will propably take alot of time, before anything like this can be
implemented.
jonas
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March 23, 2004 Re: Is anyone planning to do a Desktop environment? - POS3.png [1/2] | ||||
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Posted in reply to satelliittipupu | satelliittipupu schrieb:
> Propably. Ofcourse all pictures would still be, in pixels. But all the windowing
> elements should be vectors.
> It will propably take alot of time, before anything like this can be
> implemented.
By that time, OpenGL would be possibly a good target. Right now, it's very bad for subnotebooks, where 3D acceleration either doesn't work correctly when it's running on internal power only (like some Transmeta+ATI based machines), or it can drain the battery within 1/10th of its normal running time (like my SIS here). I think it's also bad for more powerful laptops.
-eye
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