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February 05, 2009 QtD 0.1 is out! | ||||
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It didn't take very long after previous post to make a first implementation of signals and slots(thanks to great people from #d) which means that you can actually start doing something useful. 0.1 is probably most suitable tag for this release. Again - see tutorials for how to use signals. |
February 05, 2009 Re: QtD 0.1 is out! | ||||
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Posted in reply to Eldar Insafutdinov | Eldar Insafutdinov Wrote: > It didn't take very long after previous post to make a first implementation of signals and slots(thanks to great people from #d) which means that you can actually start doing something useful. 0.1 is probably most suitable tag for this release. Again - see tutorials for how to use signals. For those who don't know: http://code.google.com/p/qtd/ |
February 05, 2009 Re: QtD 0.1 is out! | ||||
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Posted in reply to Eldar Insafutdinov | Great stuff! Expect window's version! |
February 05, 2009 Re: QtD 0.1 is out! | ||||
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Posted in reply to Eldar Insafutdinov | I'm glad to see this release and the progress of qtd!
Coudl you please provide a link to the tutrial? Many thanks!
Eldar Insafutdinov wrote:
> It didn't take very long after previous post to make a first implementation of signals and slots(thanks to great people from #d) which means that you can actually start doing something useful. 0.1 is probably most suitable tag for this release. Again - see tutorials for how to use signals.
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February 05, 2009 Re: QtD 0.1 is out! | ||||
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Posted in reply to David Ferenczi | David Ferenczi Wrote: > I'm glad to see this release and the progress of qtd! > > Coudl you please provide a link to the tutrial? Many thanks! > > Eldar Insafutdinov wrote: > > > It didn't take very long after previous post to make a first implementation of signals and slots(thanks to great people from #d) which means that you can actually start doing something useful. 0.1 is probably most suitable tag for this release. Again - see tutorials for how to use signals. > tutorials are in trunk/examples http://code.google.com/p/qtd/source/browse/#svn/trunk/examples |
February 05, 2009 Re: QtD 0.1 is out! | ||||
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Posted in reply to ideage | ideage Wrote:
> Great stuff!
>
> Expect window's version!
>
>
I will probably do it in couple of weeks. Don't have time now :(
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February 05, 2009 Re: QtD 0.1 is out! | ||||
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Posted in reply to Eldar Insafutdinov | Eldar Insafutdinov wrote:
> It didn't take very long after previous post to make a first implementation of signals and slots(thanks to great people from #d) which means that you can actually start doing something useful. 0.1 is probably most suitable tag for this release. Again - see tutorials for how to use signals.
Very cool! What versions of DMD/Tango are currently known to work with QtD? (ie, what are you developing against.) It'd be nifty to add a QtD profile to Sean Kerr's awesomely nifty sandboxing script.
-- Chris Nicholson-Sauls
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February 05, 2009 Re: QtD 0.1 is out! | ||||
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Posted in reply to Eldar Insafutdinov |
Eldar Insafutdinov wrote:
> David Ferenczi Wrote:
>
>> I'm glad to see this release and the progress of qtd!
>>
>> Coudl you please provide a link to the tutrial? Many thanks!
>>
>> Eldar Insafutdinov wrote:
>>
>>> It didn't take very long after previous post to make a first implementation of signals and slots(thanks to great people from #d) which means that you can actually start doing something useful. 0.1 is probably most suitable tag for this release. Again - see tutorials for how to use signals.
>
>
> tutorials are in trunk/examples http://code.google.com/p/qtd/source/browse/#svn/trunk/examples
"No files in this directory."
Well that sucks. Oh well, I... hey, wait a second...
*unblocks javascript*
"No files in this directory, but there ARE subdirectories!"
Sometimes, I really wish there was a way to electrocute people for making their sites break without Javascript...
-- Daniel
(Not angry at you, Eldar; angry at Google. They should know better :) )
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February 05, 2009 Re: QtD 0.1 is out! | ||||
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Posted in reply to Daniel Keep | Daniel Keep escribió: > > Eldar Insafutdinov wrote: >> David Ferenczi Wrote: >> >>> I'm glad to see this release and the progress of qtd! >>> >>> Coudl you please provide a link to the tutrial? Many thanks! >>> >>> Eldar Insafutdinov wrote: >>> >>>> It didn't take very long after previous post to make a first >>>> implementation of signals and slots(thanks to great people from #d) which >>>> means that you can actually start doing something useful. 0.1 is probably >>>> most suitable tag for this release. Again - see tutorials for how to use >>>> signals. >> >> tutorials are in trunk/examples >> http://code.google.com/p/qtd/source/browse/#svn/trunk/examples > > "No files in this directory." > > Well that sucks. Oh well, I... hey, wait a second... > > *unblocks javascript* > > "No files in this directory, but there ARE subdirectories!" > > Sometimes, I really wish there was a way to electrocute people for > making their sites break without Javascript... What? Why? A web like that without Javascript is awfuly slow and ugly... > > -- Daniel > > (Not angry at you, Eldar; angry at Google. They should know better :) ) |
February 05, 2009 Re: QtD 0.1 is out! | ||||
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Posted in reply to Daniel Keep | "Daniel Keep" <daniel.keep.lists@gmail.com> wrote in message news:gmfo1e$2ktp$1@digitalmars.com... > > > Eldar Insafutdinov wrote: >> David Ferenczi Wrote: >> >>> I'm glad to see this release and the progress of qtd! >>> >>> Coudl you please provide a link to the tutrial? Many thanks! >>> >>> Eldar Insafutdinov wrote: >>> >>>> It didn't take very long after previous post to make a first >>>> implementation of signals and slots(thanks to great people from #d) >>>> which >>>> means that you can actually start doing something useful. 0.1 is >>>> probably >>>> most suitable tag for this release. Again - see tutorials for how to >>>> use >>>> signals. >> >> >> tutorials are in trunk/examples http://code.google.com/p/qtd/source/browse/#svn/trunk/examples > > "No files in this directory." > > Well that sucks. Oh well, I... hey, wait a second... > > *unblocks javascript* > > "No files in this directory, but there ARE subdirectories!" > > Sometimes, I really wish there was a way to electrocute people for making their sites break without Javascript... > I'd be first in line for that even if I had to camp out all week. Plus, notice that you can't open one of the files in a new tab without it *also* opening in the same tab. That sort of garbage would never happen without JS. As for concerns about a web without JS being too slow: JS-heavy sites ARE absurdly slow. I never had a problem with lag on *basic text entry* on a 386 or even an Apple 2. But with Firefox it happens constantly. Pathetic. |
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