August 25, 2013
Am 13.08.2013 19:38, schrieb David:
> glad now supports also EGL, GLX and WGL
> 

You can add GLES to the list

TODO:
 * GLES loader
 * lazy loading
 * debugging (tracing function calls and error-checks with glGetError)
 * helperfunctions like gladGetErrorString(GLenum) or
gladEnumToString(GLenum) etc.
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