On Sunday, 1 September 2024 at 15:02:35 UTC, monkyyy wrote:
>On Sunday, 1 September 2024 at 12:53:08 UTC, Kapendev wrote:
> > >What is crystallization?
The formation of structure from loose elements
Supercooling is the more interesting idea
I like that word, but I'm not sure what you mean :)
Rust has a nice site called something like "Are We Game Yet" where you can find libraries for game development. Is that something that could help with crystallization?
https://www.youtube.com/watch?v=ph8xusY3GTM
No one has credibility to be a be the lead of a big project, no 2 projects seem worth combining, so no one will take the unnesery social cost of being subservient to join what is likely just the same failed project odds as going solo. Even if someone is idealistic, and wants to combine raylib projects in superfesial way, it also apperently doesnt work.
What happens if you skip several steps to a project where the lead knows to hire pretty indiscriminately, and has 5 people on board already?
Most of the projects I'm familiar with are game engines, which naturally aren't designed to be combined. Working on smaller utility libraries could address this issue, and there are already some, like dtiled.
Now, when it comes to raylib projects, what other possibilities are there?
- Bindings: raylib-d
- Wrapper: raylib_misc
- Extension: fluid
Bindings that support WebAssembly are also an option I guess: