On Monday, 10 October 2022 at 09:55:32 UTC, Ola Fosheim Grøstad wrote:
>On Monday, 10 October 2022 at 07:30:38 UTC, Kagamin wrote:
>Eh? So can C++ support an allocator that works both at compile time and at run time? I use such allocator in my D code so it's ctfeable.
No, only encapsulated types can hold memory. This is the right approach when you don't have garbage collection. If you allow manual compile time allocation you end up with something that doesn't scale in terms of debugging.
Or you need a very advanced debugger.
Argh, I couldn't make this work either in C++20. I thought std::string("hello world) should be constexpr returnable. Apparently not, unless I did something wrong. (That is a big weakness, so I really hope I did something wrong. ;-)