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UVSC Presentation on D
Dec 03, 2004
Walter
Dec 03, 2004
David L. Davis
Dec 03, 2004
Ben Hinkle
Dec 04, 2004
Ant
Dec 04, 2004
Ant
Dec 04, 2004
Dave
Dec 04, 2004
Sai
Re: UVSC Presentation on D (stdgui/stdlib)
Dec 05, 2004
John Reimer
Dec 04, 2004
Ant
Dec 05, 2004
Valéry Croizier
Dec 05, 2004
John Reimer
Dec 05, 2004
John Reimer
Dec 04, 2004
Walter
December 03, 2004
Chuck Allison writes:

-----------------------------
In my programming languages course at UVSC I have teams of students
  write a paper and give a presentation on a language they don't know.
  The slides for the D team is at http://uvsc.freshsources.com/D.ppt.
------------------------------

I think they did a nice job!


December 03, 2004
In article <coqc7q$20ne$1@digitaldaemon.com>, Walter says...
>
>Chuck Allison writes:
>
>-----------------------------
>In my programming languages course at UVSC I have teams of students
>  write a paper and give a presentation on a language they don't know.
>  The slides for the D team is at http://uvsc.freshsources.com/D.ppt.
>------------------------------
>
>I think they did a nice job!
>
>
Walter: I agree, it was nicely done.

David L.

-------------------------------------------------------------------
"Dare to reach for the Stars...Dare to Dream, Build, and Achieve!"
December 03, 2004
"Walter" <newshound@digitalmars.com> wrote in message news:coqc7q$20ne$1@digitaldaemon.com...
> Chuck Allison writes:
>
> -----------------------------
> In my programming languages course at UVSC I have teams of students
>  write a paper and give a presentation on a language they don't know.
>  The slides for the D team is at http://uvsc.freshsources.com/D.ppt.
> ------------------------------
>
> I think they did a nice job!
>
>

nice. Though a little heavy on the special effects. I was getting dizzy watching all those bullets spiralling in. :-)


December 04, 2004
On Fri, 03 Dec 2004 10:46:55 -0800, Walter wrote:

> Chuck Allison writes:
> 
> -----------------------------
> In my programming languages course at UVSC I have teams of students
>   write a paper and give a presentation on a language they don't know.
>   The slides for the D team is at http://uvsc.freshsources.com/D.ppt.
> ------------------------------
> 
> I think they did a nice job!

they say something like:
- no decente GUI
- no IDE

do I think they did a nice job? I hope they flunk! :)
this is a perfectly imparcial opinion. ;)


Ant

PS I do not hope they flunk

http://dui.sourceforge.net
http://leds.sourceforge.net

December 04, 2004
On Sat, 04 Dec 2004 00:18:29 -0500, Ant wrote:

> On Fri, 03 Dec 2004 10:46:55 -0800, Walter wrote:
> 
>> Chuck Allison writes:
>> 
>> -----------------------------
>> In my programming languages course at UVSC I have teams of students
>>   write a paper and give a presentation on a language they don't know.
>>   The slides for the D team is at http://uvsc.freshsources.com/D.ppt.
>> ------------------------------
>> 
>> I think they did a nice job!
> 
> they say something like:
> - no decente GUI
> - no IDE
> 
> do I think they did a nice job? I hope they flunk! :)
> this is a perfectly imparcial opinion. ;)
> 
> 
> Ant
> 
> PS I do not hope they flunk
> 
> http://dui.sourceforge.net
> http://leds.sourceforge.net

Ok, if you didn't understand (some might have not) I explain:
this is to open a discussion of why leds and DUI are
a piece of sh.....
and if the projects can be improved or should be abandoned.

if you prefer the discussions can be held at:

leds http://www.dsource.org/forums/viewforum.php?f=44
DUI  http://www.dsource.org/forums/viewforum.php?f=45\

Ant

December 04, 2004
In article <pan.2004.12.04.07.21.03.795465@yahoo.ca>, Ant says...
>
>On Sat, 04 Dec 2004 00:18:29 -0500, Ant wrote:
>
>> On Fri, 03 Dec 2004 10:46:55 -0800, Walter wrote:
>> 
>>> Chuck Allison writes:
>>> 
>>> -----------------------------
>>> In my programming languages course at UVSC I have teams of students
>>>   write a paper and give a presentation on a language they don't know.
>>>   The slides for the D team is at http://uvsc.freshsources.com/D.ppt.
>>> ------------------------------
>>> 
>>> I think they did a nice job!
>> 
>> they say something like:
>> - no decente GUI
>> - no IDE
>> 
>> do I think they did a nice job? I hope they flunk! :)
>> this is a perfectly imparcial opinion. ;)
>> 
>> 
>> Ant
>> 
>> PS I do not hope they flunk
>> 
>> http://dui.sourceforge.net
>> http://leds.sourceforge.net
>
>Ok, if you didn't understand (some might have not) I explain:
>this is to open a discussion of why leds and DUI are
>a piece of sh.....

Don't take it personally Ant, they may not have known about many of the various projects going on, or maybe they were comparing D in its formative stages to something very mature like VS.NET or Delphi.

>and if the projects can be improved or should be abandoned.

It's commendable that you want to open a discussion on if/how to improve the stuff you are working on..

I've not used the stuff, but one thing I think may go a long way in getting people to try it and feedback (based on recent posts) is if you could make 'one-click' installation possible for your DUI library and supporting on both Windows and Linux. If GTK+ is still the PITA it was a year ago when I installed it on Windows, I think this would be a big plus.

- Dave


December 04, 2004
If we really want to sell D to beginners like college students,
who would soon be a part of entriprise world,
we NEED to have good usable GUI and good usable Library.

GUI and Library are the things that attract the beginners. No wonder those students at UVSC got disappointed.

Secondly, that GUI needs to be a part of standard library.
Unless there is a GUI api in standard library, beginners again would
be less encouraged to use D in their collage projects.

I am just suggesting some quick ways to popularize D.

I am saying this because, I am a collage student, and I love D but ended up using C# just because it has gui in std library (besides templates and operator overloading which D also has).

Sai



December 04, 2004
On Sat, 04 Dec 2004 13:41:31 +0000, Dave wrote:

> In article <pan.2004.12.04.07.21.03.795465@yahoo.ca>, Ant says...
>>> 
>>> http://dui.sourceforge.net
>>> http://leds.sourceforge.net
>>
> 
> I've not used the stuff, but one thing I think may go a long way in getting people to try it and feedback (based on recent posts) is if you could make 'one-click' installation possible for your DUI library

I thought the recent version installer was good enough: http://dui.sourceforge.net/windowsInstaller.html

> and supporting on both
> Windows and Linux. If GTK+ is still the PITA it was a year ago when I installed
> it on Windows, I think this would be a big plus.

I also made a GUI wrapper for the compiler (DMD)
http://dui.sourceforge.net/windowsTools.html

the linux environment is simpler, doesn't need these things.

Ant

December 04, 2004
"Ant" <duitoolkit@yahoo.ca> wrote in message news:pan.2004.12.04.05.18.28.311475@yahoo.ca...
> they say something like:
> - no decente GUI
> - no IDE
>
> do I think they did a nice job? I hope they flunk! :)
> this is a perfectly imparcial opinion. ;)
>
>
> Ant
>
> PS I do not hope they flunk
>
> http://dui.sourceforge.net
> http://leds.sourceforge.net

I put these links into the faq, that should help. www.digitalmars.com/d/faq.html


December 05, 2004
"Ant" <duitoolkit@yahoo.ca> a écrit dans le message de news: pan.2004.12.04.16.59.34.872260@yahoo.ca...

> > I've not used the stuff, but one thing I think may go a long way in
getting
> > people to try it and feedback (based on recent posts) is if you could
make
> > 'one-click' installation possible for your DUI library
>
> I thought the recent version installer was good enough: http://dui.sourceforge.net/windowsInstaller.html

Still doesn't work for me : although I put the glllibs in lib directories of dm and dmd, the linking of OpenGL examples fails with messages like the following

testGL\TestGL.obj(TestGL)
 Error 42: Symbol Undefined _glFlush
testGL\TestGL.obj(TestGL)
 Error 42: Symbol Undefined _glLightfv
testGL\TestGL.obj(TestGL)
 Error 42: Symbol Undefined _glLightModelfv
testGL\TestGL.obj(TestGL)
 Error 42: Symbol Undefined _glEnable
testGL\TestGL.obj(TestGL)
 Error 42: Symbol Undefined _glMaterialfv
testGL\TestGL.obj(TestGL)
 Error 42: Symbol Undefined _glMaterialf
testGL\TestGL.obj(TestGL)
 Error 42: Symbol Undefined _glPopMatrix
testGL\TestGL.obj(TestGL)
 Error 42: Symbol Undefined _glClearColor

etc...


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