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August 10, 2011
Re: What library functionality would you most like to see in D?
Simen Kjaeraas:

> Nice idea. So simple yet so useful.

It's not an original idea, it's essentially a Phobos version of this Python standard library :-)
http://docs.python.org/library/operator.html

Bye,
bearophile
August 10, 2011
Re: What library functionality would you most like to see in D?
On 10.08.2011 19:02, Simen Kjaeraas wrote:
> On Sun, 31 Jul 2011 07:27:19 +0200, Jonathan M Davis
> <jmdavisProg@gmx.com> wrote:
>
>> So, what major functionality which we don't currently have would you
>> like to
>> see in either Phobos or in a 3rd party library so that you could use
>> it in
>> your D programs?
>
> Database connectivity, XML, OpenGL bindings, full OS bindings,
> vector math (think games).
>

Second the full OS bindings. etc\c\win32 would be really nice. You'll 
not get cross platform support, but at least you have it handy.
August 11, 2011
Re: What library functionality would you most like to see in D?
On 2011-08-10 19:02, Simen Kjaeraas wrote:
> On Sun, 31 Jul 2011 07:27:19 +0200, Jonathan M Davis
> <jmdavisProg@gmx.com> wrote:
>
>> So, what major functionality which we don't currently have would you
>> like to
>> see in either Phobos or in a 3rd party library so that you could use
>> it in
>> your D programs?
>
> Database connectivity, XML, OpenGL bindings, full OS bindings,
> vector math (think games).
>

Phobos already have an XML module, although not very good. For OpenGL 
bindings there is Derelict: http://www.dsource.org/projects/derelict

-- 
/Jacob Carlborg
August 11, 2011
Re: What library functionality would you most like to see in D?
On Thu, 11 Aug 2011 08:58:28 +0200, Jacob Carlborg <doob@me.com> wrote:

> On 2011-08-10 19:02, Simen Kjaeraas wrote:
>> On Sun, 31 Jul 2011 07:27:19 +0200, Jonathan M Davis
>> <jmdavisProg@gmx.com> wrote:
>>
>>> So, what major functionality which we don't currently have would you
>>> like to
>>> see in either Phobos or in a 3rd party library so that you could use
>>> it in
>>> your D programs?
>>
>> Database connectivity, XML, OpenGL bindings, full OS bindings,
>> vector math (think games).
>>
>
> Phobos already have an XML module, although not very good. For OpenGL  
> bindings there is Derelict: http://www.dsource.org/projects/derelict

I know. As far as I can see, D is a good option for indie gamedevs
and hobbyists who want to try their hand at making games. For that
reason, a 'batteries included' version would be a good idea, IMO.


-- 
  Simen
May 10, 2012
Re: What library functionality would you most like to see in D?
>> I don't think that any gui library belongs in phobos because there's
>> essentially no agreement about what cross-platform library is standard.
>
> Python has something and as far as I can tell people are fine with that.
>
> Andrei

You guys have no idea, how much its hurting D.

At my work place, we wanted to quickly develop a small gui tool, 
considered python and D, guess which we picked? pyhton, just because 
tkInter comes packaged with python, even though it sucks. Now tkInter in 
python became the official gui lib for such tools!

-Sai
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