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February 18, 2014 Dgame 0.3.2 | ||||
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A new version of Dgame is ready: https://github.com/Dgame/Dgame/releases/tag/0.3.2 Don't forget to visit the website and the tutorials: http://dgame-dev.de/ http://dgame-dev.de/?page=tutorial Also there is now a Work in Progress section where games are listed which are written with Dgame: http://dgame-dev.de/?page=show There is as yet only one (finished) game of me and a fellow student, but I'm sure others will follow. It is intended to show what is possible and how. Currently it consists of only one level, but we're working on it. |
February 18, 2014 Re: Dgame 0.3.2 | ||||
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Posted in reply to Namespace | On Tuesday, 18 February 2014 at 11:56:12 UTC, Namespace wrote: > A new version of Dgame is ready: https://github.com/Dgame/Dgame/releases/tag/0.3.2 > > Don't forget to visit the website and the tutorials: > http://dgame-dev.de/ > http://dgame-dev.de/?page=tutorial > > Also there is now a Work in Progress section where games are listed which are written with Dgame: > http://dgame-dev.de/?page=show > > There is as yet only one (finished) game of me and a fellow student, but I'm sure others will follow. > It is intended to show what is possible and how. Currently it consists of only one level, but we're working on it. I get errors whet accessing the tutorial page: Warning: include_once(doku/Create_a_Window.html): failed to open stream: No such file or directory in /www/htdocs/w008cef8/dgame4/tutorial/create_win.php on line 8 |
February 18, 2014 Re: Dgame 0.3.2 | ||||
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Posted in reply to simendsjo | On Tuesday, 18 February 2014 at 12:31:04 UTC, simendsjo wrote:
> On Tuesday, 18 February 2014 at 11:56:12 UTC, Namespace wrote:
>> A new version of Dgame is ready: https://github.com/Dgame/Dgame/releases/tag/0.3.2
>>
>> Don't forget to visit the website and the tutorials:
>> http://dgame-dev.de/
>> http://dgame-dev.de/?page=tutorial
>>
>> Also there is now a Work in Progress section where games are listed which are written with Dgame:
>> http://dgame-dev.de/?page=show
>>
>> There is as yet only one (finished) game of me and a fellow student, but I'm sure others will follow.
>> It is intended to show what is possible and how. Currently it consists of only one level, but we're working on it.
>
> I get errors whet accessing the tutorial page:
>
> Warning: include_once(doku/Create_a_Window.html): failed to open stream: No such file or directory in /www/htdocs/w008cef8/dgame4/tutorial/create_win.php on line 8
Fixed. Thank you.
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February 18, 2014 Re: Dgame 0.3.2 | ||||
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Posted in reply to Namespace | On Tuesday, 18 February 2014 at 11:56:12 UTC, Namespace wrote:
> A new version of Dgame is ready: https://github.com/Dgame/Dgame/releases/tag/0.3.2
>
> Don't forget to visit the website and the tutorials:
> http://dgame-dev.de/
> http://dgame-dev.de/?page=tutorial
>
> Also there is now a Work in Progress section where games are listed which are written with Dgame:
> http://dgame-dev.de/?page=show
>
> There is as yet only one (finished) game of me and a fellow student, but I'm sure others will follow.
> It is intended to show what is possible and how. Currently it consists of only one level, but we're working on it.
Have you considered putting this on the Dub registry?
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February 18, 2014 Re: Dgame 0.3.2 | ||||
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Posted in reply to Gary Willoughby | On Tuesday, 18 February 2014 at 16:24:56 UTC, Gary Willoughby wrote:
> On Tuesday, 18 February 2014 at 11:56:12 UTC, Namespace wrote:
>> A new version of Dgame is ready: https://github.com/Dgame/Dgame/releases/tag/0.3.2
>>
>> Don't forget to visit the website and the tutorials:
>> http://dgame-dev.de/
>> http://dgame-dev.de/?page=tutorial
>>
>> Also there is now a Work in Progress section where games are listed which are written with Dgame:
>> http://dgame-dev.de/?page=show
>>
>> There is as yet only one (finished) game of me and a fellow student, but I'm sure others will follow.
>> It is intended to show what is possible and how. Currently it consists of only one level, but we're working on it.
>
> Have you considered putting this on the Dub registry?
Yes I will make this soon. Currently I have not that much time besides the bachelor thesis (also a D Project).
But it is on my list! ;)
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February 20, 2014 Re: Dgame 0.3.2 | ||||
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Posted in reply to Namespace | On Tuesday, 18 February 2014 at 11:56:12 UTC, Namespace wrote:
> A new version of Dgame is ready: https://github.com/Dgame/Dgame/releases/tag/0.3.2
>
> Don't forget to visit the website and the tutorials:
> http://dgame-dev.de/
> http://dgame-dev.de/?page=tutorial
>
> Also there is now a Work in Progress section where games are listed which are written with Dgame:
> http://dgame-dev.de/?page=show
>
> There is as yet only one (finished) game of me and a fellow student, but I'm sure others will follow.
> It is intended to show what is possible and how. Currently it consists of only one level, but we're working on it.
is this just for windows?
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February 20, 2014 Re: Dgame 0.3.2 | ||||
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Posted in reply to Mengu | On Thursday, 20 February 2014 at 11:50:33 UTC, Mengu wrote:
> On Tuesday, 18 February 2014 at 11:56:12 UTC, Namespace wrote:
>> A new version of Dgame is ready: https://github.com/Dgame/Dgame/releases/tag/0.3.2
>>
>> Don't forget to visit the website and the tutorials:
>> http://dgame-dev.de/
>> http://dgame-dev.de/?page=tutorial
>>
>> Also there is now a Work in Progress section where games are listed which are written with Dgame:
>> http://dgame-dev.de/?page=show
>>
>> There is as yet only one (finished) game of me and a fellow student, but I'm sure others will follow.
>> It is intended to show what is possible and how. Currently it consists of only one level, but we're working on it.
>
> is this just for windows?
The Spaceshooter game is only downloadable/direct executable for windows because I'm only on Windows. But you can download the game from Github and compile it by yourself.
Or did you mean Dgame?
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February 20, 2014 Re: Dgame 0.3.2 | ||||
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Posted in reply to Namespace | On Thursday, 20 February 2014 at 12:05:49 UTC, Namespace wrote:
> On Thursday, 20 February 2014 at 11:50:33 UTC, Mengu wrote:
>> On Tuesday, 18 February 2014 at 11:56:12 UTC, Namespace wrote:
>>> A new version of Dgame is ready: https://github.com/Dgame/Dgame/releases/tag/0.3.2
>>>
>>> Don't forget to visit the website and the tutorials:
>>> http://dgame-dev.de/
>>> http://dgame-dev.de/?page=tutorial
>>>
>>> Also there is now a Work in Progress section where games are listed which are written with Dgame:
>>> http://dgame-dev.de/?page=show
>>>
>>> There is as yet only one (finished) game of me and a fellow student, but I'm sure others will follow.
>>> It is intended to show what is possible and how. Currently it consists of only one level, but we're working on it.
>>
>> is this just for windows?
>
> The Spaceshooter game is only downloadable/direct executable for windows because I'm only on Windows. But you can download the game from Github and compile it by yourself.
> Or did you mean Dgame?
indeed, i meant Dgame.
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February 20, 2014 Re: Dgame 0.3.2 | ||||
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Posted in reply to Mengu | On Thursday, 20 February 2014 at 13:53:54 UTC, Mengu wrote:
> On Thursday, 20 February 2014 at 12:05:49 UTC, Namespace wrote:
>> On Thursday, 20 February 2014 at 11:50:33 UTC, Mengu wrote:
>>> On Tuesday, 18 February 2014 at 11:56:12 UTC, Namespace wrote:
>>>> A new version of Dgame is ready: https://github.com/Dgame/Dgame/releases/tag/0.3.2
>>>>
>>>> Don't forget to visit the website and the tutorials:
>>>> http://dgame-dev.de/
>>>> http://dgame-dev.de/?page=tutorial
>>>>
>>>> Also there is now a Work in Progress section where games are listed which are written with Dgame:
>>>> http://dgame-dev.de/?page=show
>>>>
>>>> There is as yet only one (finished) game of me and a fellow student, but I'm sure others will follow.
>>>> It is intended to show what is possible and how. Currently it consists of only one level, but we're working on it.
>>>
>>> is this just for windows?
>>
>> The Spaceshooter game is only downloadable/direct executable for windows because I'm only on Windows. But you can download the game from Github and compile it by yourself.
>> Or did you mean Dgame?
>
> indeed, i meant Dgame.
As you can read in the install turorial, on other plattforms you have to build the needed *.dll files by yourself but that's the only thing you have to do. Dgame was tested on Linux and OSX also. :)
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February 20, 2014 Re: Dgame 0.3.2 | ||||
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Posted in reply to Namespace | On Thursday, 20 February 2014 at 15:12:50 UTC, Namespace wrote:
> On Thursday, 20 February 2014 at 13:53:54 UTC, Mengu wrote:
>> On Thursday, 20 February 2014 at 12:05:49 UTC, Namespace wrote:
>>> On Thursday, 20 February 2014 at 11:50:33 UTC, Mengu wrote:
>>>> On Tuesday, 18 February 2014 at 11:56:12 UTC, Namespace wrote:
>>>>> A new version of Dgame is ready: https://github.com/Dgame/Dgame/releases/tag/0.3.2
>>>>>
>>>>> Don't forget to visit the website and the tutorials:
>>>>> http://dgame-dev.de/
>>>>> http://dgame-dev.de/?page=tutorial
>>>>>
>>>>> Also there is now a Work in Progress section where games are listed which are written with Dgame:
>>>>> http://dgame-dev.de/?page=show
>>>>>
>>>>> There is as yet only one (finished) game of me and a fellow student, but I'm sure others will follow.
>>>>> It is intended to show what is possible and how. Currently it consists of only one level, but we're working on it.
>>>>
>>>> is this just for windows?
>>>
>>> The Spaceshooter game is only downloadable/direct executable for windows because I'm only on Windows. But you can download the game from Github and compile it by yourself.
>>> Or did you mean Dgame?
>>
>> indeed, i meant Dgame.
>
> As you can read in the install turorial, on other plattforms you have to build the needed *.dll files by yourself but that's the only thing you have to do. Dgame was tested on Linux and OSX also. :)
I tried it last night for the first time on linux x86_64 and it works. Very nice library and easy to use, good work!. I managed to hack out a small space invaders level in only an hour or so. As for shared libs, I just installed those from the system package manager (SDL, OpenAL etc.) it worked flawlessly :)
I did have one build issues though:
Window/MessageBox.d(148): Error: cannot implicitly convert expression (this.box_buttons.length) of type ulong to int.
Simple cast to int fixed the problem and I've added an issue to github. I'd offer a pull request but it's such a simple change and my github access is very limited at the moment.
Cheers,
ed
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